Fighter Ability
Fighter Gimmick[edit]
In Terrible Platform Fighters, a Fighter Gimmick or Fighter Mechanic describes a special mechanic specific to certain characters. They can grant said fighter a passive ability, a chargeable meter, extra moves in their arsenal, an ammunition system, or other mechanics that are not directly linked to their standard moveset. Certain moves and mechanics can be described as a character's "gimmick", but are not strictly fighter abilities due to being too universal or restricted to a single move.
List Of Fighter Gimmicks[edit]
Psychic Jump[edit]
When jumping in midair, Guy Pinkerton, Finnegan O'Connel, The Creator and Dark Lord will ascend in a floatier, curved trajectory. This can be cancelled by performing any attack or special.
No-Seller[edit]
Known in fighting games as Passive Armour, Tough Guy, or Tough Body, Jim-Bob Barlowe, The Colormen, and Model A3-MLT will not take flinch or knockback from weaker knockback attacks At lower percents, with thresholds dependent on the Fighter.