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'''Author:''' Audie
'''Author:''' Audie


'''Bio:''' The Creator, or The Creator Of The Universe, or The Creator Of The Universe Is The Best Person Ever, or The Creator Of The Universe Is The Best Person Ever And You Can't Deny It, is literally the creator of everything, and the thwarter of the awful Terrible Platform Fighters. Wielding the enigmatic power of Wutdaheckinite, a cosmic energy that warps reality itself. He bends space, time, and shadows to his will. Also he's awesome.
'''Bio:'''


'''Ability:''' Creative Mode: If Jump is held midair, The Creator is able to float midair for 5 seconds whilst moving in all eight cardinal directions, whilst also being able to perform any aerial or special attack. If he is hit whilst in Creative Mode or if he runs out of time, he goes into freefall.  
'''Ability:''' Creative Mode: If Jump is held midair, The Creator is able to float midair for 5 seconds whilst moving in all eight cardinal directions, whilst also being able to perform any aerial or special attack. If he is hit whilst in Creative Mode or if he runs out of time, he goes into freefall.  
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== Grab Attacks ==
== Grab Attacks ==


'''Grab:''' [A move that your Fighter does to grapple an opponent Fighter. This is used to throw opponents around or punish Blocking enemies, as Grabs break through Blocks.]
'''Grab:''' Holds his hand out and makes a fist, grabbing telepathically with Wutdaheckinite. It boasts good range, but is somewhat slow endlag wise. When he has someone grabbed The Creator will just stand there with his hand out.


'''Pummel:''' [A quick, single, repeatable hit your Fighter can do while holding a grabbed Fighter.]
'''Pummel:''' Squeezes his fist. It does good damage, and is one of the faster pummels.


'''Forward Throw:''' [Throws the grabbed Fighter in front of yours.]
'''Forward Throw:''' Points forwards, launching the opponent directly forwards. It has good base knockback, but its scaling is poor, only making it good at ledge. It doesn't do much damage.


'''Back Throw:''' [Throws the grabbed Fighter behind yours. Great for KOs near the edge of the stage.]
'''Back Throw:''' Points behind himself with his thumb, and the opponent is sent behind him in an arch, crashing them into the ground. It does good damage to those who are slammed into the ground, and will spike opponents offstage. Very good kill tool.


'''Up Throw:''' [Throws the grabbed Fighter straight up. Can lead into combos or juggles.]
'''Up Throw:''' Points up, causing the opponent to be launched upwards. It has poor knockback scaling, but great base knockback, making it good for comboing into. It doesn't do much damage, similar to Forward Throw.


'''Down Throw:''' [Throws the grabbed Fighter downward, usually at the ground.]
'''Down Throw:''' Points downwards, slamming the opponent into the ground. This deals impressive damage, and can also spike enemies who are offstage, and it's stronger than Back Throws spike. Not getting slammed into the ground deals little damage.


== Special Attacks ==
== Special Attacks ==


'''Neutral Special:''' [A unique move your Fighter does when the Special button and no input is pressed. Usually defines your Fighter’s playstyle or identity.]
'''Neutral Special:''' The Creator starts forming a orb of Wutdaheckinite in both hands in front of himself. The longer the input is held, the bigger the orb gets. Anyone inside the orb whilst it's being make takes moderate chip damage. On release, Creator will chest pass the ball. This orb does good damage, but boasts low knockback, but each scale exponentially with size. If tapped, The Creator throws out a little ball, which will circle around the opponent on contact. There can only be three orbs onstage at a time. After ten seconds of circling an opponent, they'll hit them, doing moderate damage and poor knockback.


'''Side Special:''' [A unique move your Fighter does when the Special button and left or right is pressed. Usually is a movement option or sort of combo tool.]
'''Side Special:''' [A unique move your Fighter does when the Special button and left or right is pressed. Usually is a movement option or sort of combo tool.]
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