Editing The Creator
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== Fighter Overview == | == Fighter Overview == | ||
'''Name:''' | '''Name:''' [What is the Name of your Fighter?] | ||
'''Author:''' | '''Author:''' [Your Name, and anyone who helped make the Fighter.] | ||
'''Bio:''' | '''Bio:''' [Write a short summary about who this Fighter is.] | ||
'''Ability:''' | '''Ability:''' [Does your Fighter have a [[Fighter Ability]]? If so, what is it? They don’t need one.] | ||
'''Weight:''' Light | '''Weight:''' [How easily is your Fighter knocked away from attacks? Heavy, Medium, Light, etc.] | ||
'''Ground Speed:''' | '''Ground Speed:''' [How fast does your Fighter move around the Stage on foot? Fast, Medium, Slow, etc.] | ||
'''Air Speed:''' | '''Air Speed:''' [How fast does your Fighter move around in the air? Fast, Medium, Slow, etc.] | ||
'''Jump Height:''' | '''Jump Height:''' [How high does your Fighters jump? High, Medium, Low, etc.] | ||
'''Midair Jumps:''' | '''Midair Jumps:''' [How many times can your Fighter jump while in the air? Usually 1 all around. Multiple jumps are usually given to Fighters with wings, magic, or some logical outside force.] | ||
== Normal Attacks == | == Normal Attacks == | ||
'''Jab:''' | '''Jab:''' [A series of, or single, weak hits your Fighter does whilst standing still and grounded. Has the purpose of being quick, or simply just being for racking damage and being a combo tool.] | ||
'''Forward Tilt:''' [A simple attack aimed in front of your Fighter while walking forwards. Has the purpose of being a good tool for poking at your opponent from middle range, but not super close.] | '''Forward Tilt:''' [A simple attack aimed in front of your Fighter while walking forwards. Has the purpose of being a good tool for poking at your opponent from middle range, but not super close.] | ||
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== Grab Attacks == | == Grab Attacks == | ||
'''Grab:''' | '''Grab:''' [A move that your Fighter does to grapple an opponent Fighter. This is used to throw opponents around or punish Blocking enemies, as Grabs break through Blocks.] | ||
'''Pummel:''' | '''Pummel:''' [A quick, single, repeatable hit your Fighter can do while holding a grabbed Fighter.] | ||
'''Forward Throw:''' | '''Forward Throw:''' [Throws the grabbed Fighter in front of yours.] | ||
'''Back Throw:''' | '''Back Throw:''' [Throws the grabbed Fighter behind yours. Great for KOs near the edge of the stage.] | ||
'''Up Throw:''' | '''Up Throw:''' [Throws the grabbed Fighter straight up. Can lead into combos or juggles.] | ||
'''Down Throw:''' | '''Down Throw:''' [Throws the grabbed Fighter downward, usually at the ground.] | ||
== Special Attacks == | == Special Attacks == | ||
'''Neutral Special:''' | '''Neutral Special:''' [A unique move your Fighter does when the Special button and no input is pressed. Usually defines your Fighter’s playstyle or identity.] | ||
'''Side Special:''' [A unique move your Fighter does when the Special button and left or right is pressed. Usually is a movement option or sort of combo tool.] | '''Side Special:''' [A unique move your Fighter does when the Special button and left or right is pressed. Usually is a movement option or sort of combo tool.] | ||
'''Up Special:''' | '''Up Special:''' [A unique move your Fighter does when the Special button and up is pressed. It is almost always a move that aids A Fighters recovery to get back onstage and can reposition them.] | ||
'''Down Special:''' | '''Down Special:''' [A unique move your Fighter does when the Special button and down is pressed. Usually is the wildest move in a Fighters kit, from counters, to traps, to transformations.] | ||
== Input Commands == | == Input Commands == | ||
'''Input Command:''' [An input string consisting of 🡠, 🡤, 🡡, 🡥, 🡢, 🡦, 🡣, 🡧, and S at the end of said input string. A Fighter can have up to three of these, and they are usually unique attacks.] | '''Input Command:''' [An input string consisting of 🡠, 🡤, 🡡, 🡥, 🡢, 🡦, 🡣, 🡧, and S at the end of said input string. A Fighter can have up to three of these, and they are usually unique attacks.] | ||