Milo Barron: Difference between revisions
Created page with "== Fighter Overview == '''Name:''' Milo Barron '''Author:''' Audie (Character by Alter) '''Bio:''' Milo was an explorer, always doing cool things like going into places and exploring and whatever. One day, he went into the magical pyramid of Egypt and stuff. He was never seen again. Somehow, a bunch of sentient bandages helped Milo survive. But even then, you’d be a fool to think this mummy’s too old to fight. '''Ability:''' None. '''Weight:''' Middleweight, lea..." (change visibility) |
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== Normal Attacks == | == Normal Attacks == | ||
'''Jab:''' A slash of his arm blade from low to high, then a second slash of high to low. He then performs a katana slash with Eldritch from side to side, launching opponents upwards. | '''Jab:''' A slash of his arm blade from low to high, then a second slash of high to low. He then performs a spinning katana slash with Eldritch from side to side, launching opponents upwards, but only killing at higher percents. | ||
'''Forward Tilt:''' An angleable katana slash outward. It's | '''Forward Tilt:''' An angleable katana slash outward using Eldritch. It's somewhat slow and does poor damage, but it does cover modest range. | ||
'''Dash Attack:''' | '''Dash Attack:''' Jumps with Eldritch raised and pointed horizontally. He spins midair diagonally, then lands with Eldritch parallel to the ground. It's a great kill option at the end, but the spin part doesn't connect into the finisher. | ||
'''Up Tilt:''' | '''Up Tilt:''' Slashes his arm blade upwards, boasting quick startup and modest endlag. It's a good juggling tool at lower percents, but its knockback scaling makes it a poor tool at even middling percents. | ||
'''Down Tilt:''' | '''Down Tilt:''' Milo slides across the ground, his foot extended. His foot and leg do more damage than his torso, but these hitboxes get weaker over time. His arm bandages help him rise during the moderate endlag. | ||
== Aerial Attacks == | == Aerial Attacks == | ||
'''Neutral Air:''' | '''Neutral Air:''' Performs a one-handed circular slash while holding Eldritch outwards, similar to the initial spin of Dash Attack. It boasts decent distance, and multihits similar to the prior attack, but kills worse. | ||
'''Forward Air:''' | '''Forward Air:''' Milo slashes Eldritch from high to low. This knocks opponents forwards, and has decent scaling and damage, making it a good kill tool offstage at high percents. | ||
'''Back Air:''' | '''Back Air:''' A double hitter where Milo stabs in front of himself twice with the arm blade. It's a poor tool, having poor knockback data. | ||
'''Up Air:''' | '''Up Air:''' Similar to Ike's Up Tilt, Milo thrusts the sharp edge of Eldritch’s blade upward while holding it parallel to the ground. It's a poor damage option, but it is good for juggling, though it's knockback scaling hinders it. | ||
'''Down Air:''' Milo’s bandages form into a drill around one of his legs, multihitting downwards. On the tip of the spike is a sweetspot, doing more damage if it's hit as compared to the base. Additionally, the tip spikes. This move has a landing hitbox where the bandages flick outwards. | |||
== Strong Attacks == | == Strong Attacks == | ||
'''Side Strong:''' | '''Side Strong:''' During the charge, Milo charges a slash with Eldritch whist in its sheath. On release, Milo slashes the katana forwards, which sends sand flying outwards, more depending on the charge, which does more damage. It boasts poor endlag for Milo to sheath his sword. | ||
'''Up Strong:''' During the charge, Milo charges a slash with Eldritch whist in its sheath, bandages slowly circling around him low to the ground. On release, Milo stabs the katana upwards. This causes the bandages to thwip around him, causing opponents to be sucked into the strong hit of the katana. Moderate endlag. | |||
''' | '''Down Strong:''' During the charge, Milo leans forwards with his arm blade forwards. On release, Milo slashes with his arm blade in front of himself, then takes out Eldritch, turning around and slashing behind himself. The hit behind is way stronger than the front, killing at higher percents. | ||
== Grab Attacks == | == Grab Attacks == | ||
'''Grab:''' | '''Grab:''' Milo points outward, the bandages coiling out to grab forwards. When he has an opponent grabbed, the bandages wrap around them. | ||
'''Pummel:''' | '''Pummel:''' The bandages grip tightens. Poor damage, but it's spammable. | ||
'''Forward Throw:''' [Throws the grabbed Fighter in front of yours.] | '''Forward Throw:''' [Throws the grabbed Fighter in front of yours.] |