Talent Knight: Difference between revisions
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'''Forward Tilt:''' A shield bash of the Normal Shield. It has priority against other attacks and can reverse some physical-based projectiles, but has overall poor damage and endlag. | '''Forward Tilt:''' A shield bash of the Normal Shield. It has priority against other attacks and can reverse some physical-based projectiles, but has overall poor damage and endlag. | ||
'''Dash Attack:''' | '''Dash Attack:''' Talent Knight jumps forwards and raises the Ranger Sword above his head. He then slams it parallel to the ground. It has somewhat high startup, but in return it does good damage and knockback. Though, it does not kill until marginally higher percent's. Also, it has bad ending lag. | ||
'''Up Tilt:''' | '''Up Tilt:''' Swings the Ranger Sword in front of himself from low to high, ending above his head. It knocks opponents above him upwards, not really hitting above himself. It has good base knockback, but it's knockback scaling is awful, with meaningful knockback changes seen at WAY higher percents. | ||
'''Down Tilt:''' | '''Down Tilt:''' A swing of the Ranger Sword, low to the ground. It's quick and somewhat spammable, but it has poor damage. It does boast high chances to trip opponents. | ||
== Aerial Attacks == | == Aerial Attacks == | ||
'''Neutral Air:''' | '''Neutral Air:''' Talent Knight takes out the Golden Cudgel and spins it, causing it to rotate quickly, similar to Pit’s Neutral Air. It damages opponents on all sides and snuffs out projectiles. Isn’t a dragdown aerial, it does one hit instead. | ||
'''Forward Air:''' | '''Forward Air:''' Swings the Ranger Sword forwards in an down to up motion. If the attack input is pressed a second time after the first, Talent Knight will follow up by swinging the Ranger Sword down, spiking opponents who aren't too close to him. This spike can kill at higher percents, but the first hit by itself knocks forwards and is good too. | ||
'''Back Air:''' | '''Back Air:''' Spins his body around and Swings the Ranger Sword backwards in a side-to-side motion. Good knockback scaling, but it isn’t a very good kill tool unless you're far offstage. | ||
'''Up Air:''' | '''Up Air:''' Juts the Ranger Sword straight up. | ||
'''Down Air:''' [A downward attack used while falling. These are usually used to launch opponents directly downwards, either onto the stage or to their deaths, but not all of the time.] | '''Down Air:''' [A downward attack used while falling. These are usually used to launch opponents directly downwards, either onto the stage or to their deaths, but not all of the time.] |