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Neil Aphillia: Difference between revisions

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== Normal Attacks ==
== Normal Attacks ==


'''Jab:'''
'''Jab:''' A palm strike of the left hand, followed by a roundhouse kick of the left leg, both boasting poor damage. He finishes by hitting the opponent with his cross, which does better damage. Additionally, there is a hitbox right on the cross which boasts slightly more damage.


'''Forward Tilt:'''
'''Forward Tilt:''' A roundhouse kick. It's angleable upwards or downwards. There is a late hit on the leg that does less damage and knockback.


'''Dash Attack:'''  
'''Dash Attack:'''  

Revision as of 19:59, 7 October 2025

Fighter Overview

Name: Neil Apphilia

Author: Rae

Bio: This is Neil. He wasn’t born faithful, but when he found the Church at eighteen, he thought he'd finally filled the void inside. That was until some guy who looked like him just HAD to kidnap some kid, and the Church thought it was Neil! So the Church tossed him aside without a second thought. So what did he do? He took up necromancy. Wenty do.

Ability: None

Weight: Middleweight, leaning heavily towards light

Ground Speed: Fast

Air Speed: Moderate-fast, but is floaty

Jump Height: Alright, but is floaty

Midair Jumps: 1

Normal Attacks

Jab: A palm strike of the left hand, followed by a roundhouse kick of the left leg, both boasting poor damage. He finishes by hitting the opponent with his cross, which does better damage. Additionally, there is a hitbox right on the cross which boasts slightly more damage.

Forward Tilt: A roundhouse kick. It's angleable upwards or downwards. There is a late hit on the leg that does less damage and knockback.

Dash Attack:

Up Tilt:

Down Tilt:

Aerial Attacks

Neutral Air:

Forward Air:

Back Air:

Up Air:

Down Air:

Strong Attacks

Side Strong:

Up Strong:

Down Strong:

Grab Attacks

Grab:

Pummel:

Forward Throw:

Back Throw:

Up Throw:

Down Throw:

Special Attacks

Neutral Special:

Side Special:

Up Special:

Down Special:

Input Commands

Input Command 1: [An input string consisting of 🡠, 🡤, 🡡, 🡥, 🡢, 🡦, 🡣, 🡧, and Special (S) at the end of said input string. A Fighter can have up to three of these, and they are usually either reserved for moves that could have been Specials, or high-skill combo tools, unique attacks, or defining character mechanics. For example, Terry’s Power Geyser is one of his Input Commands as it rewards him with a more powerful attack for doing an input string. This assumes your Fighter is facing right.]

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