Neil Aphillia: Difference between revisions
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'''Pummel:''' Punches opponent with dominant hand, moderate damage and speed. | '''Pummel:''' Punches opponent with dominant hand, moderate damage and speed. | ||
'''Forward Throw:''' Neil shoves the opponent forwards. | '''Forward Throw:''' Neil shoves the opponent forwards. It has poor knockback, but hits opponents into the ground instead of into the air. | ||
'''Back Throw:''' Neil | '''Back Throw:''' Neil spins and tosses the opponent. This throw boasts low knockback, but it scales decently, but it isn't that good of a kill throw. | ||
'''Up Throw:''' Neil prays, a holy light comes from above, takes the opponent upwards. Decent kill throw, but it doesn't do all that much damage. | '''Up Throw:''' Neil prays, a holy light comes from above, takes the opponent upwards. Decent kill throw, but it doesn't do all that much damage. | ||
'''Down Throw:''' | '''Down Throw:''' A cross appears behind the opponent, and Neil nails them into it. This throw boasts high damage, but little knockback scaling. | ||
== Special Attacks == | == Special Attacks == | ||
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'''Side Special:''' Neil shoves his palm out forwards quickly, causing a ghost hand to fly out forwards. Coming into contact with this hand will cause it to grab you, then push you forwards whilst dealing chip damage. It can be mashed out of pretty easily, but they're pretty spammable. Only two hands can be out onstage at a time. | '''Side Special:''' Neil shoves his palm out forwards quickly, causing a ghost hand to fly out forwards. Coming into contact with this hand will cause it to grab you, then push you forwards whilst dealing chip damage. It can be mashed out of pretty easily, but they're pretty spammable. Only two hands can be out onstage at a time. | ||
'''Up Special:''' Neil | '''Up Special:''' Rapture: Holy light envelops Neil, and it flips him over and sends him upwards and a little forwards. The ascension is slow, but the speed and amount he moves is immense. After a bit of floating up, it flings him, then sends him into freefall. | ||
'''Down Special:''' Pray: Neil will put his cross and bible down which takes a lot of startup, and start praying to Jesus almighty. This causes him to be healed one % every second, which has no limit. Opponents will have to come over to Neil and attack him to make him stop healing. When the attack is ended, Neil will have to get up, which also takes a ton of endlag. | '''Down Special:''' Pray: Neil will put his cross and bible down which takes a lot of startup, and start praying to Jesus almighty. This causes him to be healed one % every second, which has no limit. Opponents will have to come over to Neil and attack him to make him stop healing. When the attack is ended, Neil will have to get up, which also takes a ton of endlag. | ||
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== Input Commands == | == Input Commands == | ||
'''Input Command 1:''' | '''Input Command 1:''' Matthew 21:12-17: If Neil does the input string "🡣, 🡦, 🡢, S" he'll spawn a table made of holy light, and proceed to flip it. The table doesn't go very far, and there's a good chunk of startup. In return, the table is very powerful and can kill at even middling percents. | ||
'''Input Command 2:''' John 11:43–44: If Neil does the input string "🡡, 🡣, 🡣, S", Neil will slam his foot down as it envelops with holy light. If he's airborne, it doesn't do anything but stagger Neil. If he's grounded, he'll stomp his foot, causing a zombie hand to burst out of the ground in front of him. If held, the zombie hand will appear farther away. The zombie hand, regardless of charge, launches straight up and boasts decent knockback scaling. |
Latest revision as of 14:21, 10 October 2025
Fighter Overview[edit]
Name: Neil Apphilia
Author: Rae
Bio: This is Neil. He wasn’t born faithful, but when he found the Church at eighteen, he thought he'd finally filled the void inside. That was until some guy who looked like him just HAD to kidnap some kid, and the Church thought it was Neil! So the Church tossed him aside without a second thought. So what did he do? He took up necromancy. Wenty do.
Ability: None
Weight: Middleweight, leaning heavily towards light
Ground Speed: Fast
Air Speed: Moderate-fast, but is floaty
Jump Height: Alright, but is floaty
Midair Jumps: 1
Normal Attacks[edit]
Jab: A palm strike of the left hand, followed by a roundhouse kick of the left leg, both boasting poor damage. He finishes by hitting the opponent with his cross, which does better damage. Additionally, there is a hitbox right on the cross which boasts slightly more damage.
Forward Tilt: Swings his rosary forwards. It's angleable upwards or downwards. There is a sweetspot on the cross that does more damage and knockback. It has good startup and meh endlag, making it somewhat spammable.
Dash Attack: Neil stops running and juts his hand with his cross out a little, sliding forwards a bit. His entire arm is a hitbox that gets weaker overtime, except the cross. The cross is a sweetspot, boasting the most damage and knockback. Neil has long endlag after this.
Up Tilt: Neil raises his cross up like a relic in one hand high above his head. If the opponent hits his arm, it does less damage, but if his cross hits the opponent, it does substantially more damage and slightly more knockback.
Down Tilt: A sweeping kick across the floor, boasting somewhat low damage. It has meh knockback and frame data, and has a relatively low chance to trip.
Aerial Attacks[edit]
Neutral Air: Spins his rosary all around himself once. It's somewhat weak and boasts meh knockback and scaling, but it is good for getting a move out fast and snuffing out projectiles.
Forward Air: A quick, outward jut of his cross, boasting good startup but poor endlag. If the opponent hits his arm, it does less damage, but if his cross hits the opponent, it does substantially more damage and slightly more knockback.
Back Air: A donkey kick behind himself. It boasts a good bit of startup, but in return it does good knockback, being able to kill offstage at higher percents. It also boast decent range as Neil sticks his leg out, but it gets weaker over time.
Up Air: A spinning swipe with his cross in his hand from right to left. It had decent base knockback and decent scaling, mainly on the cross. The arm part is poor. This move suffers from endlag, and the late hit launches sideways somewhat.
Down Air: Stomps twice downwards. Neil has a weak spike on the second stomp if he is to hit the opponent with his foot. This move slightly more startup than his other tilts, and also does a little more damage.
Strong Attacks[edit]
Side Strong: Neil starts reading something from his Bible. On the release of the attack, Neil points diagonally downwards and a beam of holy light flashes onto the ground, doing immense damage. Because of how good its damage is, the light flashes for a very short amount of time. Additionally, Neil faces large endlag.
Up Strong: Neil starts reading something from his Bible. On the release of the attack, Neil points upwards and a cross of holy light flashes, doing immense damage. Because of how good its damage is, the light flashes for a very short amount of time. Additionally, Neil faces large endlag.
Down Strong: Neil starts reading something from his Bible. On the release of the attack, Neil points downwards on one side, causing a flash of holy light on that side, and then the other side, causing a beam of holy light on that side. Because of how good its damage is, the light flashes for a very short amount of time. Additionally, Neil faces large endlag.
Grab Attacks[edit]
Grab: Neil reaches out with non-dominant hand to grab opponent. This grab has poor range, and frame data that's nothing to write home about.
Pummel: Punches opponent with dominant hand, moderate damage and speed.
Forward Throw: Neil shoves the opponent forwards. It has poor knockback, but hits opponents into the ground instead of into the air.
Back Throw: Neil spins and tosses the opponent. This throw boasts low knockback, but it scales decently, but it isn't that good of a kill throw.
Up Throw: Neil prays, a holy light comes from above, takes the opponent upwards. Decent kill throw, but it doesn't do all that much damage.
Down Throw: A cross appears behind the opponent, and Neil nails them into it. This throw boasts high damage, but little knockback scaling.
Special Attacks[edit]
Neutral Special: Holy Balls!: Neil starts reading from his Bible, the other hand holds an orb of holy light. The charge that makes it more powerful lasts 4 seconds, but he can hold the charge indefinitely, until he jumps or rolls, which causes him to pocket it. The orb being fully charged is signified by Neil's hands glowing with holy light. When the orb is sent out, it will move faster or slower depending on if the charge was short or long, as well as do more damage. On contact, it hits up to five times before doing a finisher, which boasts high knockback, being able to kill at high and sometimes middling percents. It does have a small bit of startup and endlag.
Side Special: Neil shoves his palm out forwards quickly, causing a ghost hand to fly out forwards. Coming into contact with this hand will cause it to grab you, then push you forwards whilst dealing chip damage. It can be mashed out of pretty easily, but they're pretty spammable. Only two hands can be out onstage at a time.
Up Special: Rapture: Holy light envelops Neil, and it flips him over and sends him upwards and a little forwards. The ascension is slow, but the speed and amount he moves is immense. After a bit of floating up, it flings him, then sends him into freefall.
Down Special: Pray: Neil will put his cross and bible down which takes a lot of startup, and start praying to Jesus almighty. This causes him to be healed one % every second, which has no limit. Opponents will have to come over to Neil and attack him to make him stop healing. When the attack is ended, Neil will have to get up, which also takes a ton of endlag.
Input Commands[edit]
Input Command 1: Matthew 21:12-17: If Neil does the input string "🡣, 🡦, 🡢, S" he'll spawn a table made of holy light, and proceed to flip it. The table doesn't go very far, and there's a good chunk of startup. In return, the table is very powerful and can kill at even middling percents.
Input Command 2: John 11:43–44: If Neil does the input string "🡡, 🡣, 🡣, S", Neil will slam his foot down as it envelops with holy light. If he's airborne, it doesn't do anything but stagger Neil. If he's grounded, he'll stomp his foot, causing a zombie hand to burst out of the ground in front of him. If held, the zombie hand will appear farther away. The zombie hand, regardless of charge, launches straight up and boasts decent knockback scaling.