Editing Neil Aphillia
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== Strong Attacks == | == Strong Attacks == | ||
'''Side Strong:''' | '''Side Strong:''' | ||
'''Up Strong:''' | '''Up Strong:''' | ||
'''Down Strong:''' | '''Down Strong:''' | ||
== Grab Attacks == | == Grab Attacks == | ||
'''Grab:''' | '''Grab:''' | ||
'''Pummel:''' | '''Pummel:''' | ||
'''Forward Throw:''' | '''Forward Throw:''' | ||
'''Back Throw:''' | '''Back Throw:''' | ||
'''Up Throw:''' | '''Up Throw:''' | ||
'''Down Throw:''' | '''Down Throw:''' | ||
== Special Attacks == | == Special Attacks == | ||
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'''Neutral Special:''' Holy Balls!: Neil starts reading from his Bible, the other hand holds an orb of holy light. The charge that makes it more powerful lasts 4 seconds, but he can hold the charge indefinitely, until he jumps or rolls, which causes him to pocket it. The orb being fully charged is signified by Neil's hands glowing with holy light. When the orb is sent out, it will move faster or slower depending on if the charge was short or long, as well as do more damage. On contact, it hits up to five times before doing a finisher, which boasts high knockback, being able to kill at high and sometimes middling percents. It does have a small bit of startup and endlag. | '''Neutral Special:''' Holy Balls!: Neil starts reading from his Bible, the other hand holds an orb of holy light. The charge that makes it more powerful lasts 4 seconds, but he can hold the charge indefinitely, until he jumps or rolls, which causes him to pocket it. The orb being fully charged is signified by Neil's hands glowing with holy light. When the orb is sent out, it will move faster or slower depending on if the charge was short or long, as well as do more damage. On contact, it hits up to five times before doing a finisher, which boasts high knockback, being able to kill at high and sometimes middling percents. It does have a small bit of startup and endlag. | ||
'''Side Special:''' Neil shoves his palm out forwards quickly, causing a ghost hand to fly out | '''Side Special:''' Neil shoves his palm out forwards quickly, diagonally down if midair, causing a ghost hand to fly out | ||
'''Up Special:''' | '''Up Special:''' | ||
'''Down Special:''' | '''Down Special:''' | ||
== Input Commands == | == Input Commands == | ||
'''Input Command 1:''' | '''Input Command 1:''' [An input string consisting of 🡠, 🡤, 🡡, 🡥, 🡢, 🡦, 🡣, 🡧, and Special (S) at the end of said input string. A Fighter can have up to three of these, and they are usually either reserved for moves that could have been Specials, or high-skill combo tools, unique attacks, or defining character mechanics. For example, Terry’s Power Geyser is one of his Input Commands as it rewards him with a more powerful attack for doing an input string. This assumes your Fighter is facing right.] | ||