Fighter Template: Difference between revisions

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== Normal Attacks (Kick) ==
== Normal Attacks (Kick) ==


'''Standing Kick:'''The most basic attack a Fighter can perform. An attack, or multiple, done by pressing Kick when standing. Standing Kick usually has good range, but has meh damage and speed in return.
'''Standing Kick:''' The most basic attack your Fighter can perform. This usually is a forward-based attack, or multiple, performed by pressing the Kick input when standing still on the ground.


'''Walking Kick:'''A basic attack a Fighter can perform. An attack done by pressing Kick once whilst walking. Walking Kick usually has decent range, but has poor speed and damage.
'''Walking Kick:''' A basic attack your Fighter can perform. This is usually a forward-based attack performed by pressing the Kick input when walking forwards on the ground.


'''Strafing Kick:'''A basic attack a Fighter can perform. An attack done by pressing Kick once whilst strafing. Strafing Kick usually is an all rounding tool, with equal pros and cons.
'''Strafing Kick:''' A basic attack your Fighter can perform. This is usually a forward-based attack performed by pressing the Punch input when strafing backwards on the ground.


'''Crouching Kick:'''A basic attack a Fighter can perform. An attack done by pressing Kick once whilst crouched. Crouching Kick is usually quick and has good range, but has poor damage.
'''Rising Kick:''' A basic attack your Fighter can perform. This is usually an upward-based attack performed by pressing the Kick input while pressing the Up input.


'''Airborne Kick:''' A basic attack a Fighter can perform. An attack done by pressing Kick once whilst midair. Airborne Kick is usually an attack directed downwards, with usually balanced stats.
'''Crouching Kick:''' A basic attack your Fighter can perform. This is usually a low to the ground, forward-based attack performed by pressing the Kick input when crouched.
 
'''Airborne Kick:''' A basic attack your Fighter can perform. This is usually an attack performed by pressing Kick, and the Punch input while airborne.


== Input Commands ==
== Input Commands ==