Fighter Template: Difference between revisions

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== Fighter Overview ==
== Fighter Overview ==


'''Name:''' [Fighter Name]
'''Name:''' Name of Fighter, and Name of Creator.
'''Creator:''' [Your Name]


'''Hitpoints:''' [Large/Medium/Small/etc.]
'''Hitpoints:''' Large, Medium, Small, etc.
'''Move Speed:''' [Fast/Medium/Slow/etc.]
 
'''Jump Height:''' [High/Medium/Low/etc.]
'''Move Speed:''' Fast, Medium, Slow, etc.
 
'''Jump Height:''' High, Medium, Low, etc.


== Normal Attacks (Punch) ==
== Normal Attacks (Punch) ==


'''Standing Punch:'''  
'''Standing Punch:'''
The most basic attack a Fighter can perform. An attack, or multiple, done by pressing Punch when standing. Standing Punch usually has quick speed, but has poor range and damage.


'''Walking Punch:'''
'''Walking Punch:'''
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'''Input Command:'''
'''Input Command:'''
A sequence of inputs which must be done by the player. This causes a Fighter to do a unique attack.  Input commands usually have:
A sequence of inputs which must be done by the player. This causes a Fighter to do a unique attack.  Input commands usually have: Tapped Directions (🡠, 🡤, 🡡, 🡥, 🡢, 🡦, 🡣, 🡧). Held Directions (🡠h, 🡤h, 🡡h, 🡥h, 🡢h, 🡦h, 🡣h, 🡧h). No Input (#). Punch (P) or Kick (K) at the end, which is required
* Tapped Directions (🡠, 🡤, 🡡, 🡥, 🡢, 🡦, 🡣, 🡧)
* Held Directions (🡠h, 🡤h, 🡡h, 🡥h, 🡢h, 🡦h, 🡣h, 🡧h)
* No Input (#)
* Punch (P) or Kick (K) at the end, which is required


== Modifiers ==
== Modifiers ==


'''Modifier:''' A modification or replacement to a preexisting move in a Fighter’s moveset, usually making said move stronger or offer a secondary version of this Fighter's attack, possibly with some sort of drawback limiting it in return. This is performed by pressing Modify (M) whilst performing the attack.
'''Modifier:''' A modification or replacement to a preexisting move in a Fighter’s moveset, usually making said move stronger or offer a secondary version of this Fighter's attack, possibly with some sort of drawback limiting it in return. This is performed by pressing Modify (M) whilst performing the attack.