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== Special Attacks ==
== Special Attacks ==


Neutral Special: [A unique move your Fighter does when the Special button and no input is pressed. Usually defines your Fighter’s playstyle or identity. For example, [https://www.mariowiki.com/Fireball Mario’s Fireball] is his Neutral Special as that's something he’s most known for.]
Neutral Special: [A unique move your Fighter does when the Special button and no input is pressed, mainly whilst standing still on the floor. Usually defines your Fighter’s playstyle or identity.]


Side Special: [A unique move your Fighter does when the Special button and left or right is pressed. Usually is a movement option or sort of combo tool. For example, [https://www.ssbwiki.com/Raptor_Boost Captain Falcon’s Raptor Boost] is his Side Special as it boosts him forwards and can start combos.]
Side Special: [A unique move your Fighter does when the Special button and left or right is pressed, mainly whilst walking or running. Usually is a movement option or sort of combo tool.]


Up Special: [A unique move your Fighter does when the Special button and up is pressed. It is almost always a move that aids A Fighters recovery to get back onstage and can reposition them. For example, [https://www.ssbwiki.com/Zelda_(SSBU)/Up_special Zelda’s Faroes Wind] is her Up Special as it gets her back onstage and can reposition her.]
Up Special: [A unique move your Fighter does when the Special button and up is pressed. It is almost always a move that aids A Fighters recovery to get back onstage and can reposition them.]


Down Special: [A unique move your Fighter does when the Special button and down is pressed. Usually is the wildest move in a Fighters kit, from counters, to traps, to transformations. For example, [https://www.ssbwiki.com/Counter Marth’s Counter] is his Down Special as it gives him a tool to defend himself other than a shield, which is a very unique thing.]
Down Special: [A unique move your Fighter does when the Special button and down is pressed. Usually is the wildest move in a Fighters kit, from counters, to traps, to transformations.]


== Input Commands: ==
== Input Commands: ==


Input Command: [An input string consisting of 🡠, 🡤, 🡡, 🡥, 🡢, 🡦, 🡣, 🡧, and Special (S) at the end of said input string. A Fighter can have up to three of these, and they are usually either reserved for moves that could have been Specials, or high-skill combo tools, unique attacks, or defining character mechanics. For example, Terry’s Power Geyser is one of his Input Commands as it rewards him with a more powerful attack for doing an input string. This assumes your Fighter is facing right.]
Input Command: [An input string consisting of 🡠, 🡤, 🡡, 🡥, 🡢, 🡦, 🡣, 🡧, and S at the end of said input string. A Fighter can have up to three, and they are usually either reserved for moves that could have been Specials, high-skill combo tools, or unique attacks. This assumes your Fighter is facing right.]
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